Mortimer P. Fizzlebottom
- Farrars Trading
- Jul 10
- 4 min read
In the quaint little town of Quirkville, where the streets were lined with houses that looked like they were designed by a committee of children after a sugar high, lived a genius named Mortimer P. Fizzlebottom. Mortimer was a prodigious inventor, with an IQ so high it practically needed a parachute to jump out of bed in the morning. He was also completely devoid of emotion, which made him the most unintentionally hilarious person in town. While most of the residents were busy feeling all the feels—joy, sadness, and the occasional existential dread—Mortimer was busy building contraptions that would either explode or make toast.
Mortimer's lab was a sight to behold, a cluttered mess of beeping gadgets, bubbling flasks, and ominous-looking machines that hummed ominously. It was said that if you stepped inside, you might lose your eyebrows or, at the very least, your sanity. One sunny Tuesday morning, Mortimer had a breakthrough: he invented a device that could respond to human emotions. It was a small, boxy contraption called the Emoticonator 3000. The invention was revolutionary, and Mortimer was exhilarated—though, of course, he showed no sign of it. He simply adjusted his glasses and declared, “I am pleased with this outcome,” which was the closest thing to a victory dance he would ever muster.
Excited to test his creation, Mortimer decided to demonstrate the Emoticonator 3000 at the town's annual “Feelings Festival.” This was a day when everyone in Quirkville openly expressed their emotions, from the giggles of children to the exaggerated sighs of the town librarian, Mrs. Gwendolyn Sniffles, who had a penchant for melodrama. Mortimer, however, had no idea what he was getting himself into. He arrived at the festival wearing his most formal lab coat, which had more stains than fabric, and plopped the Emoticonator 3000 onto a rickety wooden table. The townsfolk gathered around, their faces lit with curiosity, and Mortimer, oblivious to the festive atmosphere, began his demonstration.
“Ladies and gentlemen,” he announced with the enthusiasm of a particularly bored museum curator, “I will now ascertain your emotional responses using this device.” He flipped the switch, and the Emoticonator 3000 buzzed to life, emitting a series of beeps that sounded suspiciously like a cat being strangled. The crowd watched with bated breath as the device scanned the emotions of the first volunteer, Timmy, a boy no older than eight, who was known for his relentless optimism. The machine whirred and beeped, finally displaying a green light and a cheerful “Happiness Detected!” on its screen. The crowd cheered, and Timmy beamed as if he’d just won a gold medal in the Olympic Smiling Competition.
Next up was Mrs. Sniffles, who, upon hearing the name of the device, burst into tears. “Oh, Mortimer, this is such a beautiful invention! It’s like you’ve reached into my soul!” she wailed, her mascara running like a waterfall. Mortimer was unfazed. He adjusted his glasses and pressed a button on the Emoticonator 3000. The machine sputtered, coughed, and declared, “Excessive Sadness Detected! Possible chocolate intervention required.” The crowd erupted with laughter, and Mortimer, still deadpan, said, “I recommend you consume at least three chocolate bars for optimal results.” Mrs. Sniffles, taken aback, paused her sobbing to ponder the merits of chocolate, while Mortimer moved on to the next volunteer.
As the day progressed, Mortimer continued to test the Emoticonator 3000 on various townsfolk, each with their own unique emotional responses. Old Man Jenkins, who was known for his perpetual grumpiness, stepped up next. The machine beeped and emitted an ominous red light, declaring, “Extreme Grumpiness Detected! Immediate groan required!” The crowd roared with laughter as Old Man Jenkins let out a dramatic groan that echoed through the festival grounds. Mortimer, unfazed, turned to the crowd and said, “It’s scientifically proven that laughter reduces grumpiness by at least 27 percent. I suggest we all enjoy a hearty laugh!” The townsfolk erupted into fits of giggles, while Mortimer remained oblivious to the joy he was inadvertently spreading.
As the day wound down, Mortimer had a moment of clarity—though, being emotionless, he didn’t realize it. He looked around at the smiling faces of Quirkville, and for the first time, he considered the impact of his inventions beyond mere practicality. He had unintentionally become the town’s jester, a source of joy and amusement, simply by being himself—an awkward, genius inventor with no grasp of social cues. As the sun set, painting the sky in hues of orange and pink, Mortimer finally turned off the Emoticonator 3000 and looked out at the crowd, who were now dancing and laughing, their hearts full of emotion.
“Is this what happiness feels like?” he wondered aloud, though without the proper emotional attachment to the question. The townsfolk cheered as they misinterpreted his musings as a heartfelt sentiment. Mortimer shrugged, turned back to his lab, and muttered, “I suppose I’ll have to build a Happiness Detector next.” And so, in the town of Quirkville, a genius with no emotion continued to invent, inadvertently bringing joy to those around him, one bizarre contraption at a time. The townspeople never quite knew how to feel about Mortimer, but they were eternally grateful that he had absolutely no clue—because that was the best part of all.
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